The alternative world genre of isekai overflows with the adventures of teens questing through fantasy worlds that blend video game and Western fantasy tropes. While most of these tales escape the server farms and silicon gates of actual MMO games for divinely-crafted fantasy worlds, a few return to the central premise of modern isekai:
What would it be like to live inside a video game?
Most Japanese litRPG anime and light novels are aimed at an early teen audience, following eighth-grade protagonists through simple power fantasies. But what adventures might await the adults who form a majority of the MMO player base?
Log Horizon, the multi-media franchise based on the light novels by Mamare Touno, takes up the challenge, simultaneously delivering a World of Warcraft/EverQuest-inspired game world that, for once, resembles current MMO gameplay while challenging its characters with the social quandaries and responsibilities that twenty-something adults encounter. By eliminating the hoary convention of death in the game world resulting in death in real life, Log Horizon forces the players to deal with each other and the inhabitants of the world. The result is a richer story absent of the false drama caused by player death.
For twenty years, the MMO Elder Tales has been the most popular and ambitious MMO, eclipsing even World of Warcraft in its player base. As Elder Tales’ twelfth expansion, Homesteading the Noosphere, rolls out, a socially awkward engineering graduate student known as Shiroe finds himself trapped inside the game along with hundreds of thousands of players worldwide. As the trapped players struggle to adapt to the new reality inside Elder Tales, a growing malaise, poor food, and decaying relations with the non-player characters known as The People of the Land cloud the game world. Together with his friends Naotsugu and Akatsuki, Shiroe sets out to rekindle hope and create a place that the gamers can call home. The end to this quest will not be found at the bottom of a raid dungeon.

While Log Horizon is best known over here for the anime, manga and light novel versions exist as well. Yen Press is publishing an excellent English translation of the light novels, with the latest scheduled for English release in January 2019. Since such a tale of alliances can leave a cast sprawling and characterization thin, two manga spin-off series cover the adventures of guilds allied with Shiroe, The West Wind Brigade and Honey Moon Logs.
Log Horizon’s characters come from the full sweep of MMO players, including busy professionals blowing off steam, the chronically ill who find in gaming worlds to explore that are otherwise denied them, and the introverts, the socially awkward, and the wounded hearts which find socializing in gaming easier than real life. Shiroe is a renowned master strategist among the player base, seeking the most harmonious path through the entangling politics, but he is vexed by his own doubts and the nagging suspicion that most people only show interest in him to mooch from his talents. Because of these doubts, Shiroe tends to withdraw from polite society and potential sources of social conflict, such as player guilds. But to protect his friends and adopted hometown from the perils of the new Elder Tales world, including other players, Shiroe has to steer into situations he once avoided, and use his considerable talents for someone other than himself. Fortunately, he is backed by his longtime companion, Naotsugu, a cheerful skullcracker in Elder Tales and a successful salesman in the real world. The brawn to Shiroe’s brain, Naotsugu also thrives in the social circles Shiroe would rather avoid. Too bad Naotsugu’s occasional bouts of exuberant immaturity often undermine his successes. While university student and avid role-player Akatsuki is the mascot character for Log Horizon, she is also a highly competent ninja who is also plagued by insecurity caused by her short stature. Practically invisible to all but children, she desperately wants to fit into an adult society that is denied her in the real world, but is unsure of how. Likewise, each member of the tangled mesh of guilds that Shiroe calls on for his schemes carries both success and burden. Unfortunately, the sheer scope of the intrigues does not always allow for the characterization of these conflicts of self to be painted in anything other than broad strokes.
Compared to the exuberance of moe shows, the character designs are less exaggerated and more refined, depicting a wide range of ages without resorting to the old trope of depicting all adults, including university students, as late middle-aged or older. The teen supporting characters are depicted with an awkward earnestness missing from the age-of-consent fantasies cluttering isekai and anime.
By the way, whoever at Sentai Filmworks it was that turned the gentlemanly swashbuckling cat Nyanta from an infestation of meow puns into the gamer version of Lando Calrissian needs a raise.
The litRPG genre can be daunting to outsiders. Log Horizon attempts to ease the audience into the complexity of an MMO. The rules of the world encourage Shiroe and the gamers to use the menus and obvious gaming controls as little as possible. The best results come when players actually use their bodies to swing swords and craft items instead of relying on menus. This all but eliminates the rules crunch that turns off many from litRPGs, leaving only trappings such as HP and MP as occasional reminders of the game. The few times MMO mechanics such as the eternal nature of the player characters intrude on the story, they become actual plot points instead of distractions. MMO encounters and strategy, such as threat, taunting, roles, groups, dungeons, and raids, are explained at an introductory level, necessary for non-gamers, but remedial for the gamers that Log Horizonappeals to. However, the MMO stylings exist only to provide a framework for the intrigues and alliances necessary for Shiroe’s plans.

And that is a rare sentiment in an entertainment world increasingly flooded with the adventures of adults who want to be teens.
No comments:
Post a Comment